GMTK-2024/gmtk_2024/scripts/level_select.gd

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GDScript3
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extends Control
func _ready():
setup_level_box()
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connect_level_selected_to_level_box()
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func setup_level_box():
for box in $Background/ClipControl/GridContainer.get_children():
box.level_num = box.get_index() + 1
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box.locked = true
$Background/ClipControl/GridContainer.get_child(0).locked = false
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func connect_level_selected_to_level_box():
for box in $Background/ClipControl/GridContainer.get_children():
box.connect("level_selected", change_to_scene)
func change_to_scene(level_num: int):
var next_level: String = "res://levels/level_" + str(level_num) + ".tscn"
if FileAccess.file_exists(next_level): get_tree().change_scene_to_file(next_level)
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func _on_quit_button_pressed():
get_tree().change_scene_to_file("res://menu/main_menu/MainMenu.tscn")