GMTK-2024/gmtk_2024/levels/level_test.tscn

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[gd_scene load_steps=12 format=4 uid="uid://ctc0arg3efa5k"]
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[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_5gkl4"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_qg46i"]
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="3_rojjv"]
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[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="4_nk0bq"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="5_3ut8w"]
[ext_resource type="PackedScene" uid="uid://cpa66thuxma15" path="res://objects/MirrorOrb.tscn" id="6_jm8e5"]
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[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="7_82440"]
[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="8_m2r3p"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
texture = ExtResource("2_qg46i")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0 = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0 = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:0/0 = 0
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:0/0 = 0
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:0/0 = 0
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/next_alternative_id = 4
8:0/0 = 0
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/1 = 1
8:0/1/flip_v = true
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/2 = 2
8:0/2/transpose = true
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/3 = 3
8:0/3/flip_h = true
8:0/3/transpose = true
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:0/0 = 0
10:0/0 = 0
11:0/0 = 0
0:1/0 = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:1/0 = 0
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0 = 0
5:1/0 = 0
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:1/0 = 0
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:1/0 = 0
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:1/0 = 0
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:1/0 = 0
10:1/0 = 0
11:1/0 = 0
0:2/0 = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:2/0 = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0 = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:2/0 = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:2/0 = 0
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:2/0 = 0
7:2/0 = 0
10:2/0 = 0
11:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
10:3/0 = 0
11:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
9:4/0 = 0
10:4/0 = 0
11:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
10:5/0 = 0
11:5/0 = 0
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tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_e817v")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
shader = ExtResource("3_rojjv")
shader_parameter/scroll_speed = 0.02
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[node name="LevelBase" instance=ExtResource("1_5gkl4")]
[node name="Player" parent="." index="0"]
position = Vector2(-542, 331)
scale = Vector2(2, 2)
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[node name="Walls" parent="." index="3"]
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collision_mask = 22
[node name="LeftWall" parent="Walls" index="2"]
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position = Vector2(-665, 14)
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[node name="Layer0" type="TileMapLayer" parent="." index="4"]
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use_parent_material = true
tile_map_data = PackedByteArray("AADt/wsAAAABAAAAAADu/wsAAAABAAAAAADv/wsAAAABAAAAAADw/wsAAAABAAAAAADx/wsAAAABAAAAAADy/wsAAAABAAAAAADz/wsAAAABAAAAAAD0/wsAAAABAAAAAAD1/wsAAAABAAAAAAD2/wsAAAABAAAAAAD3/wsAAAABAAAAAAD4/wsAAAABAAAAAAD5/wsAAAABAAAAAAD6/wsAAAABAAAAAAD7/wsAAAABAAAAAAD8/wsAAAABAAAAAAD9/wsAAAABAAAAAAD+/wsAAAABAAAAAAD//wsAAAABAAAAAAAAAAsAAAABAAAAAAABAAsAAAABAAAAAAACAAsAAAABAAAAAAADAAsAAAABAAAAAAAEAAsAAAABAAAAAAAFAAsAAAABAAAAAAAGAAsAAAABAAAAAAAHAAsAAAABAAAAAAAIAAsAAAABAAAAAAAJAAsAAAABAAAAAAAKAAsAAAAFAAIAAAALAAsAAAABAAEAAAAMAAsAAAABAAEAAAANAAsAAAABAAEAAAAOAAsAAAABAAEAAAAPAAsAAAABAAEAAAAQAAsAAAABAAEAAAARAAsAAAABAAEAAAASAAsAAAABAAEAAAATAAsAAAABAAEAAAAKAPT/AAABAAIAAAALAPT/AAABAAIAAAAMAPT/AAABAAIAAAANAPT/AAABAAIAAAATAPT/AAAFAAAAAAASAPT/AAABAAIAAAARAPT/AAABAAIAAAAQAPT/AAABAAIAAAAPAPT/AAABAAIAAAAOAPT/AAABAAIAAAAJAPT/AAABAAIAAAAIAPT/AAABAAIAAAAHAPT/AAABAAIAAAAGAPT/AAABAAIAAAAFAPT/AAABAAIAAAAEAPT/AAABAAIAAAADAPT/AAABAAIAAAACAPT/AAABAAIAAAD5//T/AAABAAIAAAD4//T/AAABAAIAAAD3//T/AAABAAIAAAD2//T/AAABAAIAAAD1//T/AAABAAIAAAD0//T/AAABAAIAAADz//T/AAABAAIAAADy//T/AAABAAIAAADx//T/AAABAAIAAADw//T/AAABAAIAAADv//T/AAABAAIAAADu//T/AAABAAIAAADt//T/AAABAAIAAADs//T/AAADAAAAAAD6//T/AAABAAIAAAD7//T/AAABAAIAAAD8//T/AAABAAIAAAD9//T/AAABAAIAAAD+//T/AAABAAIAAAD///T/AAABAAIAAAAAAPT/AAABAAIAAAABAPT/AAABAAIAAADs/woAAAACAAEAAADs/wkAAAACAAEAAADs/wgAAAACAAEAAADs/wcAAAACAAEAAADs/wYAAAADAAAAAADs/wUAAAABAAEAAADs/wQAAAABAAEAAADs/wMAAAADAAIAAADs/wIAAAACAAEAAADs/wEAAAACAAEAAADs/wAAAAABAAEAAADs////AAABAAEAAADs//7/AAADAAIAAADs//3/AAACAAEAAADs//z/AAACAAEAAADs//v/AAACAAEAAADs//r/AAACAAEAAADs//X/AAACAAEAAADs//b/AAACAAEAAADs//f/AAACAAEAAADs//j/AAACAAEAAADs//n/AAACAAEAAAATAPX/AAAAAAEAAAATAPb/AAAAAAEAAAATAPf/AAAFAAIAAAATAPj/AAABAAEAAAATAPn/AAABAAEAAAATAPr/AAABAAEAAAATAPv/AAABAAEAAAATAPz/AAAFAAAAAAATAP3/AAAAAAEAAAATAP7/AAAAAAEAAAATAP//AAAAAAEAAAATAAAAAAAAAAEAAAATAAEAAAAAAAEAAAATAAIAAAAAAAEAAAATAAMAAAAAAAEAAAATAAQAAAAAAAEAAAATAAUAAAAAAAEAAAATAAYAAAAAAAEAAAATAAcAAAAAAAEAAAATAAgAAAAAAAEAAAATAAkAAAAFAAIAAAATAAoAAAABAAEAAAAKAAkAAAAAAAAAAAAKAAoAAAAAAAEAAAALAAkAAAABAAAAAAALAAoAAAABAAEAAAAMAAkAAAABAAAAAAAMAAoAAAABAAEAAAANAAkAAAABAAAAAAANAAoAAAABAAEAAAAOAAkAAAABAAAAAAAOAAoAAAABAAEAAAAPAAkAAAABAAAAAAAPAAoAAAABAAEAAAAQAAkAAAABAAAAAAAQAAoAAAABAAEAAAARAAkAAAABAAAAAAARAAoAAAABAAEAAAASAAkAAAABAAAAAAASAAoAAAABAAEAAADt/wMAAAABAAAAAADt/wQAAAABAAEAAADt/wUAAAABAAEAAADt/wYAAAABAAIAAADu/wMAAAABAAAAAADu/wQAAAABAAEAAADu/wUAAAABAAEAAADu/wYAAAABAAIAAADv/wMAAAABAAAAAADv/wQAAAABAAEAAADv/wUAAAABAAEAAADv/wYAAAABAAIAAADw/wMAAAABAAAAAADw/wQAAAABAAEAAADw/wUAAAABAAEAAADw/wYAAAABAAIAAADx/wMAAAABAAAAAADx/wQAAAABAAEAAADx/wUAAAABAAEAAADx/wYAAAABAAIAAADy/wMAAAABAAAAAADy/wQAAAABAAEAAADy/wUAAAABAAEAAADy/wYAAAABAAIAAADz/wMAAAABAAAAAADz/wQAAAABAAEAAADz/wUAAAABAAEAAADz/wYAAAABAAIAAAD0/wMAAAABAAAAAAD0/wQAAAABAAEAAAD0/wUAAAABAAEAAAD0/wYAAAABAAIAAAD1/wMAAAABAAAAAAD1/wQAAAABAAEAAAD1/wUAAAABAAEAAAD1/wYAAAABAAIAAAD2/wMAAAABAAAAAAD2/wQAAAABAAEAAAD2/wUAAAABAAEAAAD2/wYAAAABAAIAAAD3/wMAAAABAAAAAAD3/wQAAAABAAEAAAD3/wUAAAABAAEAAAD3/wYAAAABAAIAAAD4/wMAAAABAAAAAAD4/wQAAAABAAEAAAD4/wUAAAABAAEAAAD4/wYAAAABAAIAAAD5/wMAAAABAAAAAAD5/wQAAAABAAEAAAD5/wUAAAABAAEAAAD5/wYAAAABAAIAAAD6/wMAAAABAAAAAAD6/wQAAAABAAEAAAD6/wUAAAABAAEAAAD6/wYAAAABAAIAAAD7/wMAAAABAAAAAAD7/wQAAAABAAEAAAD7/wUAAAABAAEAAAD7/wYAAAABAAIAAAD8/wMAAAABAAAAAAD8/wQAAAABAAEAAAD8/wUAAAABAAEAAAD8/wYAAAABAAIAAAD9/wMAAAABAAAAAAD9/wQAAAABAAEAAAD9/wUAAAABAAEAAAD9/wYAAAABAAIAAAD+/wMAAAABAAAAAAD+/wQAAAABAAEAAAD+/wUAAAABAAEAAAD+/wYAAAABAAIAAAD//wMAAAABAAAAAAD//wQAAAABAAEAAAD//wUAAAABAAEAAAD//wYAAAABAAIAAAAAAAMAAAABAAAAAAAAAAQAAAABAAEAAAAAAAUAAAABAAEAAAAAAAYAAAABAAIAAAABAAMAAAACAAAAAAABAAQAAAADAAIAAAABAAUAAAABAAEAAAABAAYAAAABAAIAAAACAAQAAAAEAAIAAAACAAUAAAABAAEAAAACAAYAAAABAAIAAAADAAQAAAACAAAAAAADAAUAAAADAAIAAAADAAYAAAABAAIAAAAEAAUAAAAEAAIAAAAEAAYAAAABAAIAAAAFAAUAAAACAAAAAAAFAAYAAAAGAAEAAAAGAAYAAAAIAAAAAwD7/wAAAAABAAIAAAD8/wAAAAABAAIAAAD9/wAAAAABAAIAAAD+/wAAAAABAAIAAAD//wAAAAABAAIAAAAAAAAAAAACAAIAAAD7////AAABAAEAAAD8////AAABAAEAAAD9////AAABAAEAAAD+////AAABAAEAAAD/////AAABAAEAAAAAAP//AAACAAEAAAAAAP7/AAACAAAAAAD///7/AAABAAAAAAD+//7/AAABAAAAAAD9//7/AAABAAAAAAD8//7/AAABAAAAAAD7//7/AAABAA
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[node name="TextureRect" type="TextureRect" parent="." index="5"]
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z_index = -100
material = SubResource("ShaderMaterial_mvq46")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -640.0
offset_top = -360.0
offset_right = -640.0
offset_bottom = -360.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("4_nk0bq")
stretch_mode = 1
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[node name="Goal" parent="." index="6" instance=ExtResource("5_3ut8w")]
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position = Vector2(582, -317)
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[node name="MirrorOrb" parent="." index="7" instance=ExtResource("6_jm8e5")]
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position = Vector2(-431, -212)
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[node name="Block" parent="." index="8" instance=ExtResource("7_82440")]
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position = Vector2(432, 186)
collision_layer = 1
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[node name="EnemyMover" parent="." index="9" instance=ExtResource("8_m2r3p")]
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position = Vector2(-132, 311)
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[node name="Block3" parent="." index="10" instance=ExtResource("7_82440")]
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position = Vector2(162, 124)
collision_layer = 1