extends Control @export var toLabel : Label func _ready(): var globals = get_node("/root/Globals") var score = int(globals.get("score")) var highscore = int(globals.call("GetHighscore")) toLabel.text = "Score: " + str(score) + "\n" + "Highscore: " + str(highscore) func _process(delta: float): pass func _on_resume_btn_pressed(): get_tree().change_scene_to_file("res://Game/MainGame/Game.tscn") func _on_end_pressed(): get_tree().change_scene_to_file("res://Menus/MainMenu/MainMenu.tscn")