extends Control func _ready(): visible = false var is_paused = false : set(value): is_paused = value value = false get_tree().paused = is_paused func _input(event : InputEvent): if event.is_action_pressed("esc"): self.is_paused = !is_paused visible = is_paused func set_is_paused(value): is_paused = value get_tree().paused = is_paused visible = is_paused func _on_ResumeBtn_pressed(): is_paused = false visible = is_paused func _on_QuitBtn_pressed(): is_paused = false get_tree().change_scene_to_file("res://Menus/MainMenu/MainMenu.tscn")