initial commit

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Booklordofthedings 2024-05-12 09:49:07 +02:00
commit fe3761d448
122 changed files with 3439 additions and 0 deletions

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shader_type canvas_item;
uniform float lod: hint_range(0.0, 10) = 5;
uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;
void fragment() {
vec4 color = texture(SCREEN_TEXTURE, SCREEN_UV, lod);
COLOR = color;
}