[gd_scene load_steps=4 format=3 uid="uid://cgemj3ru8ftlu"] [ext_resource type="Script" path="res://Scripts/Projectiles.gd" id="1_djvfs"] [ext_resource type="Texture2D" uid="uid://bm8efr33cimhi" path="res://Assets/Sprites/Player/Scythe.png" id="1_eniyj"] [sub_resource type="CircleShape2D" id="CircleShape2D_k8qud"] [node name="Projectiles" type="CharacterBody2D"] collision_layer = 16 collision_mask = 4 script = ExtResource("1_djvfs") [node name="Sprite2D" type="Sprite2D" parent="."] z_index = 1 texture = ExtResource("1_eniyj") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_k8qud")