20 lines
764 B
Beef
20 lines
764 B
Beef
namespace bounty_game
|
|
{
|
|
class Minimap : Hud
|
|
{
|
|
public override void Draw(float delta)
|
|
{
|
|
SDL2.SDL.SetRenderDrawColor(SDLManager.gGameRender,255,255,255,255);
|
|
SDL2.SDL.Rect test = .(5+PlayerBoxes.hitoffsetx,600+PlayerBoxes.hitoffsety, 160,90);
|
|
SDL2.SDL.RenderDrawRect(SDLManager.gGameRender,&test);
|
|
SDL2.SDL.Rect pos = .((.)(160*PlayerBoxes.Apos.x/1280)+5-5+PlayerBoxes.hitoffsetx,(.)(90*PlayerBoxes.Apos.y/720)+600-5+PlayerBoxes.hitoffsety,10,10);
|
|
SDL2.SDL.RenderDrawRect(SDLManager.gGameRender,&pos);
|
|
|
|
for(int i < Enemier.slimes.Count)
|
|
{
|
|
|
|
SDL2.SDL.RenderDrawPoint(SDLManager.gGameRender,(.)(160*Enemier.slimes[i].pos.x/1280)+5+PlayerBoxes.hitoffsetx,(.)(90*Enemier.slimes[i].pos.y/720)+600+PlayerBoxes.hitoffsety);
|
|
}
|
|
}
|
|
}
|
|
}
|